High school: I suppose this one's a bit of a cop-out, since it's going to be achieved whether I want it or not, but I want to complete my mentoring project. Exactly what that is I can't say with any sort of confidence. I might learn to play violin, or create a game review blog, or create the game itself. I do plan on going into game design, so a few early steps in that direction certainly couldn't hurt.
College: Calvin took my idea for this one. I've always admired parkour (or at least since playing Mirror's Edge and Assassin's Creed) because, in essence, it is a sport/self-discipline that requires a high degree of problem solving. Finding a smooth, quick route from Point A to Point B interests me in a way I can't quite describe (primarily because it sounds really lame on paper), and parkour is the perfect method of satiating that interest while simultaneously curing my acrophobia.
Lifetime: I want something of mine to be known worldwide. Chewy and the Dinosaur King will have a poster in two out of five American houses, or my YouTube channel will surpass RayWilliamJohnson's. I could create a video game franchise that nets the same amount of money as Call of Duty, only my franchise will be fun. I've got a suspicion that being recognized for something good, something that benefits a mass of people, even in a small way, is an important step toward self-actualization.
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